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More about Sega's next generation of Phantasy Star Online was revealed at the Tokyo Game Show, and New Genesis is shaping up for a significant upgrade from the present game. There are still many details to PSO2 Meseta be revealed as time goes one, but some major things like combat and the world are much clearer. Hiro Arai from Sega has been live for nearly an hour to show footage off of gameplay and also speak about what new items are on the way. Not much was mentioned about the current game as well as the upgrade coming alongside NG's release other than the graphic update, which is looking great.

Maps are no more split into regions with loading screens. NG will have a completely open world in the home base to the area. The TGS footage showed off a beautiful new world that is a substantial update from the current game. Blades of grass blow in the wind, lush forests lie on the other side of valleys and frosty mountains can be seen in the distance. Arai mentions that distinct regions can be reached seamlessly by simply traversing the world. It looks like that is the world Naberious in the current game, with woods being next to tundra and other regions. Areas continue to be technically divided up, but there's no loading between them. While it hasn't been straight said, an open world like this suggests there might not be single party places anymore. Most revealed in the footage were multi-party regions where there were other gamers. The cover for multi-party places continues to be lowered to eight from twelve at the present PSO2, but who you see will differ from area to area.

Weather is creating a better comeback since it affects dynamically and can impact the battlefield, even though the size of the effect was not spoken of. Time may also change, and footage showed several nice touches like fireflies in the forests at night. There is no word on quick travel, vehicles or mounts yet, but Sega has implemented several new ways for players to move fast across this large new universe. Players will be able to run quicker following a dodge both in and outside of battle. A blue streak follows underfoot, so you'll know you're doing it right when you see it.

The other significant addition to movement shown off at the initial NG trailer is the glide. It goes as far as a few of the screenshots have made it look. Players may get to high ground and leap off to slide and receive pretty damn much through the map. Like in Breath of the Wild, you'll be able to make you are way up a mountain to glide away from -- but without anything inhibiting you like endurance. It will also make for some dramatic entrances in to battle. Sega already stated that gathering and crafting could be getting an overhaul, and while we didn't have a peek at crafting, we did observe how much nicer it would be to snag items within the field. Gathering can be done on the fly, similar to Monster Hunter: World. Get close to a product, and tap a button. Fruit can be picked in Phantasy Star Online 2 Meseta trees, there are new docile creatures which can be hunted for meat and other things and healing items can be seen through the property as green luminous indicators called Resta Signals. It is much more intuitive than the current game.
Topics: POS2
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