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I wish a company would attempt to re-think football (and sports Madden NFL) design to where the participant ratings and physics of the sport itself dictate the difficulty, not sliders or anything. There should not be a difficulty levels at all. Sliders to affect physics that is certain if desired, or to allow users. But in Madden if you play the CPU on all-pro, winning a game as the underdog would be no big deal. Much CPU players should not be in a position to chase down consumer DBs or WRs just since the CPU needs a unfair edge for difficulty. Another illustration is play NCAA 14 on default Heisman as Alabama vs Rice and watch your Alabama OL and DL get dominated. Ratings just don't matter in too many situations which takes a lot of fun out of playing sports simulations.

No difficulty levels would be rather weird given the huge disparities in skill and experience. How can you design a game that's an appropriate difficulty for both beginners? You can not please everybody. Not every match is made for every participant. We have sports Madden NFL that have difficulties and sliders, I am saying I wish to see one which completely throws that structure and starts fresh. Perhaps they will need to re-think the participant rating system. I really don't understand. When you unchain your imagination from the we are not thinking of right now. It would need to be unlicensed unless EA did this. I doubt any company out there wants to undertake developing a soccer game from scratch without a NFL license. Not a simple thing to explain to shareholders.

Sure accommodate all skill levels when possible As this is hypothetically speaking, but don't sacrifice the integrity of the simulation to do. We have that product. You will find Madden NFL that I believe do it really well. If you have ever played FIFA (Madden for soccer), then the problem levels follow what you're saying more. The toughest difficult is producing the CPU players more powerful and faster, instead the AI just makes decisions. Also made by EA, however, that I think teams within the company.I'm not defending a company. I'm not saying EA is a bastion of social justice. I AM saying that regardless of rationale, it was a a thing that is great. Most people generally (not merely reddit) can't see past black and white. Cynicism inspires outrage and outrage inspires clicks. This is a major element. Youtube for one has done studies, they want to understand it and since it's a massive part of their company. There's been testimony that I've watched but can not find at this time. What they need is participation and the negatively framed something is the more people.

One of the reasons to be aware of what'filter bubbles' what lenses you find via the world. "Companies don't need one to defend them", but somehow attacking companies when they're doing the proper thing is necessary and productive?It doesn't matter if it is for PR reasons, they are still increasing awareness to this issue and hurting no one by doing this procedure. Meanwhile the men and women who see this as an opportunity to attack are just perpetuating a atmosphere of constant whining. It's not so much about"protecting businesses" but about assaulting this naturally negativity. By doing precisely what he explained, so you're really adding to the man's debate.

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