If you've been sailing the treacherous seas of Skull and Bones and hunting for the next powerhouse build to dominate both open waters and fortifications, this one's for you. Today, we're diving into a fiery, explosive setup built around the Padawa Kang ship and the incredible Lane Cartoule long guns, a combo that's turning heads across the community for its raw destructive power.
This build is centered around two core ideas-explosive synergy and fire amplification-and when executed correctly, it melts enemy ships and fort defenses like butter.
The Heart of the Build: The Padawa Kang
Let's start with the backbone of the setup-the Padawa Kang. This ship shines because of its unique special ability that supercharges explosive combat. Here's how it works:
Explosive hits have a 70% chance to trigger an explosive explosion, dealing 1,000 damage within a 125-meter radius.
If the target ship is ablaze, you get an extra guaranteed explosion-100% chance!
Each explosive hit boosts damage to structures by 50% and increases weapon radius by 12%.
When anchored or at half sails, you gain +35% weapon damage and-15% reload time for all explosive weapons.
This means you'll want to position yourself carefully-anchoring near forts or mid-range duels lets you take full advantage of that siege bonus. Every explosion you trigger fuels the next one, stacking damage faster than most ships can react.
The Padawa Kang is built for siege warfare, making it the perfect vessel to assault outposts, ports, and even rival pirates foolish enough to stay in your blast radius.
The Firepower: Lane Cartoule Long Guns
At the core of this build are the Lane Cartoule long guns, one of the most devastating explosive weapon systems in the game. These beauties are described as "Marvels of Dutch engineering that shoot off explosive flares culminating in a delayed explosion."
Each shot not only hits hard but also deals increased damage to enemy fortifications, fitting perfectly with the Kang's siege bonuses.
For this setup, all four gun slots are equipped with Lane Cartoules:
Base Damage: 3,843
Special Trait-Impending Doom: Hits have a 15% chance to trigger a delayed explosion that deals 7,500 damage in a 65-meter radius after four seconds.
When hitting a weak point, this jumps to a 100% chance, guaranteeing huge follow-up explosions.
Amplified Explosive rolls further boost the raw destructive output.
Essentially, you're creating chain explosions that tear through ships and fort walls alike. One weak-point hit can cascade into an inferno of delayed detonations that leave nothing but floating wreckage behind.
The Mortar: Roaring Meg
No siege build would be complete without a top-tier mortar, and Roaring Meg fits that role perfectly.
This behemoth enhances explosive damage to make it "extremely effective against structures," and the results are devastating:
Base Damage: 21,540
Demolition Explosive Mod: Deals 300% increased damage to structures.
Additional rolls like Combustion and Amplified Explosive multiply the effect further.
When used against forts, Roaring Meg obliterates towers in seconds. Against enemy ships, it sends them scrambling before they can even retaliate.
Armor and Sustain: Ouroboros
Of course, a good offense means little if you sink halfway through the fight. That's where the Ouroboros Armor comes in.
This mythical armor's passive restores 50% of braced damage as hull health once bracing ends and even regenerates 100 severe damage per second. Severe damage is often the silent killer in Skull and Bones, so having constant passive recovery keeps your ship battle-ready without needing constant repairs.
It's a huge quality-of-life improvement and pairs beautifully with your high-risk, close-range siege playstyle.
Major Furniture Setup
Furniture selection makes or breaks this build, and this lineup focuses on maximizing explosive output, reload efficiency, and survivability during sieges.
1. Worm's Breath Turner
Triggers Shell Shocked on targets, increasing their reload time by 20% for 10 seconds.
Adds +20% secondary explosive weapon damage and +5% regular weapon damage.
This is an essential control tool-slowing down fort cannons or enemy broadsides gives you the breathing room to keep bombarding them without worrying about return fire.
2. Ram Rod Workshop (Blackwood)
Reduces reload time of broadside weapons by 7%.
Adds 7% more secondary damage for broadside weapons.
If you've got access to Blackwood, grab this immediately. The faster reload synergizes perfectly with the Padawa Kang's siege buffs.3. Ammo Priming Bench
+20% structure damage for siege weapons.
+18% repair efficiency when 160m+ away from the target.
Boosts projectile speed for siege and repair weapons by 10%.
Again, available at Blackwood, this piece enhances both your offensive and defensive capabilities. You'll destroy faster and sustain longer.
4. Long Gun Works I
Increases secondary damage of your long guns by 19%.
A must-have for amplifying your Lane Cartoule output.
5. Spirit Stalker
Reduces crew stamina depletion by 20% while bracing.
Boosts brace strength by 15% and armor rating by 7%.
Given how much this build relies on taking hits while unleashing explosive volleys, these defensive bonuses are game-changing.
6. Breach Lock Furnace
Increases secondary damage up to 20%, scaling based on proximity.
Enhances Shell Shocked charge rate by 5% and damage by 3%.
This final piece ties the entire explosive synergy together, making your Shell Shocked status effect deadlier with every volley.
Playstyle and Combat Strategy
The Padawa Kang build isn't about chasing enemies around-it's about controlling space and unleashing devastating barrages.
Here's how to maximize your performance:
1.Open with Fire and Siege:
Use the Lane Cartoules to set targets ablaze immediately. Once they're burning, every explosion gains that 100% secondary blast chance.
2.Anchor Smart:
When you anchor or go half-sail, your explosive weapons gain +35% damage and reload 15% faster. This makes fort sieges or choke-point battles incredibly efficient.
3.Maintain Shell Shock:
With Worm's Breath Turner and Breach Lock Furnace, keeping enemies Shell Shocked not only reduces their fire rate but also makes them more vulnerable to your next barrage.
4.Brace and Heal:
Ouroboros armor lets you absorb damage during brace and recover health afterward. Brace against heavy fort fire, then push in to finish with volleys of delayed explosions.
5.Stay Close for Max Damage:
The Breach Lock Furnace deals more damage the closer you are, so optimal range is typically 100–150 meters for maximum output.
Why This Build Works
This setup embodies everything great about Skull and Bones combat design-synergy, risk, and power. Every system feeds into another:
Padawa Kang boosts explosive damage.
Lane Cartoules chain-deliver delayed detonations.
Roaring Meg destroys structures in seconds.
Furniture and armor keep you alive while bracing through counterattacks.
The only downsides?
You'll need solid positioning, awareness, and enough upgrade parts to perfect your weapon rolls. But once it's tuned, this ship becomes a floating inferno of naval dominance.
Final Thoughts
The Padawa Kang + Lane Cartoule build is one of the most destructive and satisfying setups in Skull and Bones right now. It's not cheap, and it's not forgiving-but when everything clicks, you'll turn forts into rubble and rival pirates into drifting wreckage in seconds.
If you're looking to dominate the seas, make Blackwood your first stop, collect those key parts, and start experimenting with incendiary and amplified explosive rolls.
This ship isn't just strong-it's cinematic. Every volley feels like a naval symphony of chaos, and when that chain of explosions lights up the horizon, you'll know exactly why the community can't stop talking about it.
So load your powder, light your flares, and take the Padawa Kang out for a spin-the ocean's waiting to burn.
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MMOexp-Elden Ring: The Fastest Bleed Build That Still Looks Like a True Knight
by Chunz liu
Elden Ring has no shortage of powerful builds, but some of the most fun come from themed setups that balance both style and performance. One such build is the pure Dexterity Knight's Fury Build, a dark knight-inspired playstyle built around the Claws of Night and the Sword of Night. This build doesn't just look intimidating-it shreds through opponents with relentless bleed, devastating Ash of War combos, and one of the strongest talisman synergies in the game.
In this guide, we'll cover everything you need to know to recreate this setup, from weapon choices and talismans to fashion, stat allocation, and how it performs in invasions.
Weapons of the Night
The build centers around two weapons that embody speed, precision, and bleed pressure:
Claws of Night
Among the strongest claw weapons in the game.
Incredible synergy with the Consecutive Attack Talisman, letting you snowball damage in trades.
Comes with Scattershot Throw Ash of War, which is deceptively strong:
Can chip down opponents from range with bleed buildup.
Punishes panic rollers when multiple projectiles connect.
Doubles as a finishing tool for low-HP enemies.
Claws shine when you're in the enemy's face. Their speed and bleed pressure force mistakes, and Scattershot adds a ranged layer that claws typically lack.
Sword of Night
Not just one of the best katanas-one of the best weapons in Elden Ring overall.
Ash of War is a versatile combo tool:
Can be followed with light or heavy attacks, chaining seamlessly into high damage strings.
Breaks through greatshields with relative ease.
Perfect answer to turtle builds hiding behind colossal defenses.
The Sword of Night is a duelist's dream: safe neutral, guard pressure, and a true punish option for shield users.
Talismans and Damage Synergies
The Knight's Fury build thrives on maximizing DPS through chained hits and empowered Ashes of War. Key talisman choices include:
Shard of Alexander - A must-have for increasing the damage of Ashes of War, especially the Sword of Night's combo.
Consecutive Attack Talisman - Amplifies claw damage during trades and punishes anyone who tries to stand their ground.
Two-Handed Sword Talisman - Situational, best for boosting damage when leaning into the Sword of Night's pressure game.
Flex Slot - If you don't care about poise or want versatility, swap in a defensive talisman or something to bolster stamina sustain.
This setup ensures that both weapon archetypes-claws and sword-are optimized for what they do best. The claws get stronger the longer the exchange goes, while the sword frontloads high-damage combos.
Stats and Build Focus
The stat spread is refreshingly simple:
Dexterity: The clear priority. Both weapons scale purely with Dex, making it the core of the build.
Vigor: Enough to tank trades and survive invasions. 50+ is recommended for PvP.
Endurance: Helps with stamina for continuous pressure and wearing heavier armor pieces.
Strength/Int/Faith: Kept minimal, though a few points in Strength can open up weapon variety for sidearms.
The simplicity of the stat allocation means new players can pick this up quickly, while veterans can min-max endurance and vigor to fit their preferred armor and roll setups.
Dark Knight Fashion
What's a knight build without looking the part? The theme here leans heavily into a dark, menacing knight aesthetic, blending both intimidation and practical defense.
Black Hood - Simple but effective, with a sinister vibe.
Knight's Cavalry Armor - Heavy, imposing, and perfect for the theme.
Gauntlets of Solitude - Solid defense, pairs visually with the chest.
Greaves of Solitude - Offers strong poison resistance and completes the set's look.
This fashion doesn't just make you look like a dark knight stalking the Lands Between-it synergizes well with poise-focused talisman swaps when you want to brute force through trades.
Invasions and Gameplay Performance
The real fun of the Knight's Fury build comes from testing it in live invasions. Here's how it plays out in practice.
Trading and Pressure
Claws dominate in close-range brawls. In one invasion, they melted through persistent fist-weapon spam by simply out-trading and layering chip damage with Scattershot. Consecutive Attack scaling made each exchange more punishing the longer it went.
Punishing Shields and Turtling
When facing opponents hiding behind greatshields, the Sword of Night shines. Its Ash of War chains force chip damage and stamina drain, and once shields break, the follow-up combos are devastating. In one fight, a shield-user was cracked open and finished in just two strings of light-into-heavy follow-ups.Bleed as the Great Equalizer
Bleed buildup is the secret sauce of this setup. Even against poise-heavy builds or tanky hosts, sustained pressure from claws or sword combos forces massive HP loss in seconds. In invasions at the Subterranean Shunning Grounds, the bleed procs completely turned the tide against a tanky host protected by phantoms.
Projectile Play
Scattershot Throw was MVP in multiple invasions:
Used to finish off fleeing phantoms hiding behind corners.
Zoned wizards who underestimated its tracking.
Punished panic rolls, landing 2-3 knives and stacking bleed instantly.
In one hilarious exchange, a wizard repeatedly panic rolled into Scattershots, eating bleed procs while frantically spamming spells.
Ambush Moments
In areas like Ruins-Strewn Precipice and Altus Tunnel, the build thrived by using terrain. Waiting above ladders or near explosive barrels, ambushes with Ashes of War chained into devastating combos. Even without fire weapons to trigger barrels, the fear factor alone created mistakes for opponents.
Camaraderie and Roleplay
Not every invasion ended in bloodshed. In one encounter, players joined together in a circle of emotes. Instead of breaking the knightly bond, the invader chose to leave them alive, honoring the theme of knightly respect. Sometimes roleplay > victory.
Strengths and Weaknesses
Strengths
Incredible DPS with talisman stacking.
Dual-threat versatility with claws for trades and sword for combos/shields.
Reliable bleed pressure across all fights.
Fashion synergy makes the build thematic and stylish.
Strong projectile option with Scattershot Throw.
Weaknesses
Reliant on poise awareness: without poise talismans, trades can backfire.
Vulnerable in tight spaces against AoE-heavy spells like Wave of Gold.
Projectile punishable: Scattershot is great, but predictable if spammed.
Connection issues: late hit registration can disrupt claw/sword combos, especially in PvP.
Closing Thoughts
The Knight's Fury Build is one of the most satisfying ways to play a Dexterity setup in Elden Ring. It balances aggressive melee trading with smart use of ranged pressure, backed by bleed procs that ensure even the tankiest opponents can't outlast you.
The Claws of Night and Sword of Night pair perfectly-claws dominate trades with talisman synergy, while the sword brings versatility, guard pressure, and combo potential. Layer in a dark knight aesthetic, and you've got a build that feels just as stylish as it is deadly.
Whether you're looking to dive into invasions, duel at colosseums, or just roleplay as a dark knight stalking the Lands Between, this build delivers on all fronts. And most importantly? It's fun. Every fight feels dynamic, whether you're ambushing hosts in the Ruins-Strewn Precipice, trading against fist weapons, or just laughing at wizards panic rolling into Scattershots.
So grab your hood, don the Cavalry Armor, and embrace the night. The Lands Between won't know what hit them.
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MMOexp-Skull and Bones: Everything You Need to Know About the Sloop of War Ship
by Chunz liu
Today we're diving into some exciting news for Skull and Bones-the reveal of the Sloop of War, a brand-new ship that's about to shake up the seas. Alongside the ship preview, we'll cover how to farm plague dust efficiently, the best bosses to hunt, and what to expect when Season 3 finally sets sail.
If you've been waiting for fresh content and new build options, this update is definitely something to keep an eye on. Let's break it down.
First Look at the Sloop of War
Ubisoft recently teased the arrival of the Sloop of War, and from the footage we've seen, it looks like a solid medium-class option. Here's what stands out:
Rear Ports: Two distinct ports are visible on the back, which appear capable of launching torpedo-style shots. That's already a unique feature compared to similar-sized ships.
Broadside Ports: On closer inspection, there seem to be about seven gunports per side-three on the lower deck and four (possibly five) on the upper deck. This puts it firmly in the “medium ship” category.
Role & Design: The Sloop of War is designed as a damage-over-time specialist, excelling with lingering damage effects. Its signature perk, Toxic Torment, emphasizes poison-based combat and attrition tactics.
If you've ever sailed the Le Pest, you've already experienced the Sloop of War in action-that ship is essentially the prototype for what's being added to the roster. It won't hit as hard as the bigger frigates, but it brings a specialized playstyle that rewards patience, attrition, and clever use of poison.
Strengths and Build Potential
Medium ships sometimes struggle to stand out, but the Sloop of War is shaping up to be one of the most versatile options in its class. While it won't overwhelm with sheer firepower, its poison utility and ability to punish over-extended enemies will make it a nightmare in the right hands.
Some standout build ideas include:
Rotmouth Build: Pairing the Sloop of War with Rotmouth culverins is a natural synergy. These weapons excel at spreading poison damage and forcing enemies into war-of-attrition fights.
Torpedo Pressure: With torpedoes fitted in those rear ports, you can punish pursuing ships or control choke points in naval combat.
Hybrid Attrition Build: While the frigate offers more broadside firepower, the Sloop of War's Toxic Torment perk ensures it can deal steady DPS even in longer fights.
For players who want something different from brute-force cannon spam, this ship is going to be a refreshing change of pace.
Farming Plague Dust - The Key Resource
One thing to note: building and upgrading the Sloop of War will require plague dust, along with poison-infused weapons and furniture. If you're not stockpiling this resource already, now's the time.
So where do you get plague dust? Let's go over the best farming methods.
Boss Farming Rotation
The most reliable way to acquire plague dust is by defeating pirate lords, especially Le Pest. The game currently uses a rotation system for bosses:
1.Bertrand
2.Leest
3.Vikram
4.Lin
5.Armont
6.Back to Bertrand
This means once you defeat Bertrand, you'll eventually cycle back around to Leest (aka Le Pest), who is the prime source of plague dust.
However, this method isn't exactly fast.
Time Investment: Expect around 20-30 minutes per cycle due to the five-minute downtime between spawns and the time it takes to locate the next target.
Efficiency: At best, you'll get a couple of Le Pest encounters per hour, with inconsistent drops. Sometimes he drops plague dust, sometimes just blighted fuel, and occasionally nothing useful at all.
World Tier Hopping
A faster approach is to jump between World Tiers 1 and 2. Using a torpedo-focused build, you can quickly scan for Le Pest, sink him, and hop to the next instance. This drastically improves farming speed since you're not waiting around for the boss rotation cycle.
Key tips:
If you see Bertrand, take him out to trigger Le Pest's next spawn.
Always check your journal-sometimes the pest is active but won't visibly appear on the map.
Be mindful of local events-if another event is active, it may block Le Pest from spawning.
Using this method, you can secure several plague dust drops in the time it would normally take to wait for just one spawn in the rotation cycle.The Blighted Bastion Issue
Long-time players may remember the Blighted Bastion event, a mission tied to plague-based encounters. However, as of now, it doesn't seem to be appearing in-game. While Le Pest spawns fairly regularly, the full Bastion event hasn't shown up in weeks.
Bug Report Filed: Some players have already reported this as a bug, since the in-game journal still references Blighted Bastion.
Drop Limitations: Without the event, certain unique drops like furniture and poison-specific weapons aren't available. This limits build experimentation until Season 3 arrives.
For now, farming Le Pest remains the only real option for plague dust, even if the drops feel inconsistent.
Season 3: What to Expect
The good news is that Season 3 is just around the corner-about three to four weeks away at the time of writing. And with it comes one of the most anticipated features yet: the Buoy (Flare) System.
The Buoy System
Instead of waiting for pirate lords to spawn naturally, players will be able to use buoys or flares to summon bosses on demand. This means:
No More Waiting: Forget the 30-minute downtime between spawns.
Target Farming: Want to focus on Le Pest for plague dust? You'll be able to summon him directly.
Group Grinding: Crews can coordinate flare usage for back-to-back boss fights, maximizing efficiency.
This system alone will transform resource farming in Skull and Bones, making build crafting far smoother.
Faction Wars
Another big piece of content on the horizon is Faction Wars, expected to roll out with Season 3. While details are still limited, this feature could reshape the PvP landscape, offering structured conflict and new rewards. Combined with new ships like the Sloop of War, Season 3 has the potential to be the most exciting chapter yet.
Current Grind vs. Future Grind
Right now, farming plague dust can be frustrating. Drops are inconsistent, bosses take time to cycle, and the missing Blighted Bastion event makes progression feel slower than it should. However, with the buoy system, all of these pain points should be solved.
For now, the best strategy is to:
1.Farm Le Pest as much as possible.
2.Stockpile plague dust in preparation for the Sloop of War's arrival.
3.Be patient-Season 3 will speed things up dramatically.
Final Thoughts
The Sloop of War may not be the biggest or flashiest ship in Skull and Bones, but it's shaping up to be one of the most interesting. Its focus on poison, attrition, and tactical play makes it stand out among the medium-class lineup. Paired with weapons like the Rotmouth culverin and torpedo builds, it has the potential to become a fan-favorite for players who enjoy methodical, grind-you-down combat.
In the meantime, farming plague dust remains the key hurdle. Whether you're cycling bosses or hopping between world tiers, it's a grind worth investing in if you want to be ready on day one. And with Season 3 bringing the buoy system, Faction Wars, and likely more content surprises, there's plenty to look forward to on the horizon.
For now, keep your sails steady, your torpedoes ready, and your grind focused. Because once Season 3 hits, the seas of Skull and Bones are going to get a whole lot more dangerous-and a whole lot more fun.
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MMOexp-Skull and Bones: Sandbuck Fire & Crew Attack Setup for Fleet Battles
by Chunz liu
Skull and Bones has been out long enough for players to start experimenting with different ship setups, weapons, and farming strategies—and it's clear that the right build can completely change your experience on the high seas. While the game doesn't necessarily have a "one best build," there are setups that shine for specific situations, from farming forts to taking on events like the Weeping Mother.
In this article, I'll break down four powerful builds currently being used in-game, explain the reasoning behind their weapon and armor loadouts, and touch on the best farming strategies for gathering Smuggler Points (SP), guild points, and upgrade materials. Whether you favor fire-based elemental destruction, flooding torpedoes, or pure electric DPS, there's a build here to inspire your next adventure.
The Frigate Coven Build-Elemental Fire and Storm Damage
The Frigate is one of the most versatile ships in Skull and Bones, and it's a favorite for players looking for a mix of survivability and raw damage output. The Coven build emphasizes elemental effects, specifically fire and electricity, to create devastating burning chains that spread across fleets.
Weapons Setup
Bow & Broadsides: Fire Co cannons with incendiary, amplified burning, and Second Storm (electric) perks.
Rear Weapon: Urban's Great Gun, fully ascended, with burn and lethal perks.
Auxiliary Slot: Roaring Meg for forts, or Spirit Collar Buoy for events like the Weeping Mother.
The combination of incendiary and Second Storm turns each volley into a status-effect powerhouse. Fire burns through hulls, while the added electrical charges amplify the damage and create overlapping debuffs.
Armor Choice
Ouroboros Armor, providing strong resistance against severe damage. This reduces downtime by keeping you in the fight longer without needing constant repairs.
Furniture Setup Highlights
Fire Barrels & Devil's Concoction: Boost burning effects and extend their range.
Ramrod Workshop: Reduces reload time and increases broadside damage.
Trunion Furnace: Spreads fire effects to nearby ships within 100 meters.
Gunpowder Bench & Sticky Fuel Station: Amplify damage and extend burn durations.
This effectively turns the Frigate into a giant Sandbuck with extra health, spreading fire across multiple enemies while maintaining heavy DPS. For Tier 1 and Tier 2 content, it's a versatile option that adapts to both fleet fights and fort farming.
The Frigate Torpedo Build-Flooding and Sails Control
If fire isn't your style, the Frigate also supports a torpedo-focused build that punishes enemies with rupturing sails and devastating flooding effects.
Weapons Setup
Bow: Thunder Dragon Cannon with firepower, tearing, and siege perks (great against towers).
Broadsides: Rama's Legacy with cataclysmic flooding and arming perks.
Rear: Another Rama's Legacy, tuned for rupturing and flooding.
Auxiliary Slot: Roaring Meg, or Spirit Collar for special event enemies.
This build excels when you combine torn sails and flooding—once an enemy's sails are shredded, flooding perks and furniture synergies stack damage quickly. Even large ships can crumble under a few well-timed volleys.
Armor Choice
Again, Ouroboros Armor is the go-to for sustained fights in Tier
Furniture Setup Highlights
Tuning Station & Hubok Tuning Rack: Enhance torpedo damage.
Ramrod Workshop: Buffs broadside output.
Lrange Barrel: Boosts the charge rate and duration of torn sails.
Secret Cache (optional): Adds acceleration and maneuverability.
The downside? Torpedoes can be tricky in crowded fights, where teammates or enemies block firing lanes. But in duels, fort sieges, or open-water engagements, the burst damage is unmatched.
The Schooner Reaper Build-Electric Damage and Fort Slayer
For players who prefer medium ships, the Schooner Reaper build is a hidden gem. It's one of the most consistent setups for both fleet fights and fort destruction, capable of soloing major encounters like Woven Hall.
Weapons Setup
Bow: Divine Thunder (long gun) with firepower and double amplified electric perks.
Broadsides & Rear: Bombard V cannons with shock, explosive, and siege perks.
Auxiliary Slot: Roaring Meg, or Spirit Collar for event enemies.
The electric focus ensures consistent DPS, while the siege perks give it incredible fort-clearing potential. In testing, this build can deal over 430,000 damage to weak points on fort structures, making it one of the best farming ships in the game.
Armor Choice
Ouroboros Armor, though Buccaneer's Oath can be swapped in for more aggressive play.Furniture Setup Highlights
Charge Stores & Breach Lock Furnace: Speed up ablaze and shell shock effects.
Worm's Breath Churner: Reduces enemy reloads and boosts explosive damage.
Veratiles & Bombard Works: Amplify structure and bombard damage.
Ammo Priming Bench: Increases damage to structures by 20%.
If you're farming forts like Woven Hall or Grand Fort, this is one of the most efficient builds available. It's also a reliable choice for PvE fleet farming thanks to its AoE shock spread and explosive perks.
The Sandbuck Fire & Crew Attack Build-Aggressive Fleet Hunter
Last but not least, we have the Sandbuck, designed for aggressive fleet combat with a mix of firepower, crew attack sustain, and minefield control.
Weapons Setup
Bow & Broadsides: Thunder Dragon Cannons with incendiary, siege, and amplified electric perks.
Rear: Ash Breaker with firepower and amplified burning.
Auxiliary Slot: Infernal Moss mine launcher, capable of devastating Tier 2 ships.
This build shines in fleet battles, where mines, electric damage, and crew attacks keep enemies overwhelmed. The Infernal Moss buoy in particular can shred multiple enemies at once, creating chaos in crowded engagements.
Armor Choice
Buccaneer's Oath Armor, prioritizing high damage output over pure survivability.
Furniture Setup Highlights
Spike Warhorn & Scrapper Station: Enhance crew attacks and restore health.
Ramrod Workshop: Buffs reloads and broadside DPS.
Copper Fastening Session: Increases electric weapon damage.
Charge Stores & Strange Elixir: Enhance storm strikes and crew range.
This is a "high-risk, high-reward" build that thrives in Tier 2 fleet farming, especially when backed by allies. The ability to sustain through crew attacks means fewer repair kits wasted, making it great for extended farming runs.
Farming Strategies: Smuggler Points and Materials
Even the best builds won't matter without the resources to upgrade and ascend them. One of the most common questions players ask is: what's the best way to farm Smuggler Points and upgrade mats?
The answer: Mega Forts, especially Woven Hall.
Running Woven Hall repeatedly gives:
Smuggler Points (SP)
Mega Fort Cache Boxes
Ascension Modules
Masterwork Kits
Pieces of Eight
Deep Iron and other essential materials
Each clear nets around 150 SP plus 300 guild points, making it one of the most efficient "one-stop shops" for progression. While it can feel repetitive, pairing Woven Hall with other Mega Forts like Grand Fort and Houston keeps farming fresh while ensuring a steady supply of top-tier materials.
For players who dislike grinding 24/7, even a few hours each weekend can be enough to steadily progress. Helm building also helps reduce the grind by automating material production over time.
Final Thoughts
What's clear from experimenting with builds in Skull and Bones is that there isn't a single "best setup." Success depends heavily on matching your weapons with the right furniture and adjusting based on the event, fleet, or fort you're tackling.
Prefer consistent status damage? Go with the Frigate Coven fire/electric build.
Want to disable sails and sink ships quickly? The torpedo flooding build is for you.
Farming forts? The Schooner Reaper is unmatched for raw structure DPS.
Love chaotic fleet fights? The Sandbuck fire/crew hybrid keeps the seas ablaze.
No matter your style, the grind is worth it. Between farming Mega Forts, upgrading your armor, and experimenting with new elemental weapons like poison, Skull and Bones continues to evolve. If you commit to refining your builds and farming smart, you'll dominate the seas in no time.
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MMOexp-Diablo 4: Season 10 Tier Lists Split Between Pit Push and Endgame
by Chunz liu
Season 10 of Diablo 4 is shaping up to be one of the most exciting yet. With the introduction of Chaos Uniques and Chaos Armors, alongside sweeping buffs across multiple classes, the overall power level of builds has skyrocketed. To help players navigate this new landscape, Maxroll has released its highly anticipated Season 10 tier lists-but this time with a new twist.
For the first time, the rankings are split into multiple categories, separating Pit pushing (the raw benchmark of how high a build can climb) from overall endgame performance (which considers farming, bossing, gearing, and general playability). This change addresses long-standing friction where niche "push" builds dominated rankings despite being clunky or impractical for most content.
Let's dive into what's new, which builds are topping the charts, and how players should approach Season 10.
Why Split the Tier Lists?
In past seasons, Pit push and endgame builds shared a single tier list, which often skewed rankings. High-damage "one-trick" builds like Mighty Throw or certain Spiritborn variants soared to the top because they could clear extreme Pit levels. Yet those same builds felt miserable for casual farming or bossing.
To solve this, Maxroll's Season 10 rankings are split into:
Leveling Tier List (1-60)-The fastest and smoothest specs to reach endgame.
Speed Farming Tier List-Optimized for late-game farming and efficient content clears.
Bossing Tier List-Focused on Mythic and high-tier boss farming, especially early on.
Pit Push Tier List-Raw pushing power, judged on how high builds can go in The Pit.
Overall Endgame Tier List-A holistic ranking weighing farming speed, gearing ease, bossing, survivability, and general fun.
The most attention is placed on the Overall Endgame Tier List, which better reflects how players actually experience the game outside of chasing leaderboard pushes.
The New Additions for Season 10
Chaos Armors and Chaos Perks have shaken things up. Nearly every build is stronger, but several new or reworked setups are making their debut:
Bone Storm Necromancer-Leaning on tanky, explosive damage rotations.
Corpse Explosion Necromancer-A classic, revitalized with Chaos perks.
Charged Bolt Sorcerer-Using the new Crackling Energy staff for big AoE bursts.
Dust Devils Barbarian (Shotgun Barb)-A semi-AFK build firing constant dust devils.
Across the board, classes benefit from new scaling opportunities and cooldown manipulation. As a result, all five classes now have at least one S-tier build in the overall endgame list-a huge improvement in class balance.
Sorcerer: Teleporting Into Supremacy
If there's one clear winner of Season 10's early rankings, it's the Sorcerer. Thanks to the synergy of Flickerstep Chaos Armor and cooldown reduction boots, Sorcs can achieve near-permanent one-cast Teleports from day one. This gives them unmatched mobility for farming and mapping.
Hydra Sorcerer remains a top performer, continuing its Season 9 dominance with blazing speed and comfy gameplay.
Ball Lightning Sorcerer returns in two forms: the traditional spinning orbs and the new "bowling ball" kaboom version, both devastating in AoE.
Meteor Sorcerer is on the rise, benefiting from easier access to cooldown reduction via Chaos Armors.
In the Speed Farming Tier List, Sorc builds flood the S-tier. For anyone chasing efficiency, Sorcerer is the class to beat in Season 10.
Necromancer: Shadowblight and Beyond
Necromancers continue to thrive with diverse playstyles.
Shadowblight Necro remains one of the most powerful and consistent builds.
Minion Necro still appeals to laid-back players who want their army to do the heavy lifting-great for both leveling and late-game.
Blood Wave and Bone Spirit Necros round out strong options, each capable of tackling bosses and farming effectively.
New Chaos Uniques add fresh toys, such as bone splinter aspects that fire huge projectile spreads, making Bone Spirit particularly exciting this season.
Druid: Tanky, Versatile, and Deadly
Druids enter Season 10 with incredible variety. Their S-tier line-up includes:
Pulverize-Still a tanky juggernaut, perfect for a comfortable league start.
Flesh Render-Shredding screens with constant procs.
Companions-Wolves, Ravens, or both together, offering fun and flexible gameplay.
Other highlights:
Shred-One of the best leveling builds, quickly scaling into late game.
Boulder Druid-A returning farming powerhouse.
Stormclaw Druid-Making a comeback after buffs, now far more viable.
Spiritborn druids remain the kings of raw pushing power, with Touch of Death expected to push past Pit 130. However, Spiritborn setups demand extremely specific Chaos gear, making them impractical for most players.Rogue: Resources Are Tight, But Power Remains
Blizzard nerfed several Rogue resource generation tools in Season 10, including Aftermath and lucky-hit restoration. Despite this, Rogues still boast multiple competitive builds:
Death Trap Rogue-Still deadly in the late game with the right resource management.
Flurry & Heartseeker-Classic melee and ranged options that remain reliable.
Poison Trap Procs (Ava build)-A new variant where aspects auto-trigger poison traps, ranking surprisingly high.
Spin-to-Win Rogue-A strong, fast alternative for those who enjoy whirlwind-style gameplay.
The class has representation across melee, ranged, traps, and procs, making it one of the most flexible choices this season.
Barbarian: Elevated by Chaos Armors
Barbarians benefit massively from Chaos perks that enhance core skills and survivability.
Lunging Strike Barb shines again as a fast, easy, and enjoyable build.
Whirlwind, Hammer of the Ancients, and Double Swing all rise thanks to new damage and resistance scaling.
Dust Devils "Shotgun Barb" provides a new semi-AFK playstyle for casual farming.
Overall, Barbarians feel far stronger than last season, with multiple core-skill builds finally reaching endgame viability.
Leveling Highlights
From levels 1-60, a few builds stand out:
Evade Spiritborn-Still the undisputed king of leveling, face-rolling through content with ease.
Shred Druid-Explodes in power once aspects unlock, carrying smoothly into endgame.
Dance of Knives Rogue-Excellent from early levels through endgame.
Minion Necro-The easiest, most relaxed option for players who prefer to "AFK level."
Leveling speed won't change drastically this season, but some Chaos synergies let new builds ramp faster than before.
Pit Pushing and Raw Power
When it comes to pure ceiling potential, Spiritborn builds dominate. Touch of Death, Payback, and Crushing Hand can all exceed Pit 130 with the right setup. But because this requires specific Chaos combinations (often four different quarterstaves), these builds are less practical for the average player.
Other top Pit pushers include:
Pulverize Druid-Tanky, safe, and nearly unkillable.
Ball Lightning Sorc-Capable of clearing huge packs efficiently.
Bone Spirit Necro-With projectile spam, it annihilates dense waves.
The power creep is so significant this patch that most S- and A-tier builds can comfortably reach Pit 100, making glyph progression much easier than in past seasons.
Speed Farming and Bossing
For farming, Sorcerers dominate, with nearly all their builds capable of sub-minute clears thanks to permanent teleport cycles.
But Druids are catching up, especially with Cataclysm, Boulder, and Flesh Render offering high AoE burst farming. Rogues and Spiritborn remain fast as well, though a step behind Sorcs.
On the bossing side, differences shrink. Many builds eventually one-shot bosses, but early game:
Shadowblight Necro
Bone Spirit Necro
Pulverize Druid
stand out for reliably farming Mythic mats before hitting top-end gear.
A Season of Power Creep
If there's one takeaway from Season 10's tier lists, it's this: everything is stronger. Chaos Armors are arguably the most impactful seasonal mechanic yet, raising the floor and ceiling of nearly every build. The result is:
More class diversity (all five classes have S-tier endgame builds).
Easier access to Pit 100 glyph farming.
A meta that rewards experimentation, since even off-meta builds feel powerful.
Players can expect tier lists to shift slightly after launch as hidden synergies are discovered, but the big picture is clear: Season 10 is the most varied and powerful meta yet.
Final Thoughts
Maxroll's decision to split tier lists into multiple categories is a huge win for players. Instead of one skewed ranking, we now have Pit Push, Endgame, Leveling, Speed Farming, and Bossing lists-offering a clearer guide for every stage of play.
While Sorcerer takes the crown for farming efficiency, Druids, Necromancers, Rogues, and Barbarians all bring at least one S-tier endgame build to the table. With so much power creep, there's never been a better time to try off-meta builds and experiment with Chaos Armors.
As the season unfolds, expect more discoveries and adjustments, but one thing is certain: Season 10 is a season of power and variety, where every class has a chance to shine.
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